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Coding with Fun & Robot Fun (6-12 yrs)

(6-12 yrs.) Stemtree campers will code in either Python or Scratch based on their grade levels. Scratch is a highly visual programming language suitable for younger students. Python is one of the most popular programming languages used in data sciences and machine learning. Robots inspire campers to learn engineering, apply basic science, model construction, computer programming, problem-solving skills and knowledge to explore STEM concepts.


Explore Science & Robo Fun (6-12 yrs)

(6-12 yrs.) Robots inspire campers to learn engineering and apply their basic science, model construction, computer programming, problem-solving skills, and knowledge to explore STEM concepts. Spark curiosity and deepen appreciation for science through engaging and hands-on learning experiences. Stemtree curriculum empowers campers to become confident scientific thinkers by exploring the core principles of science. Previous participants will continue learning new STEM concepts.


Gamer Adventures (6-12 yrs.)

(6-12 yrs.) Join STEM exCEL to learn the fundamentals of programming, art and level design to create a video game from the ground up. Using a game engine with integrated art software and an easy-to-use events system, campers have the freedom to create a product that is truly their own. Learn about the history of video games by playing classic ones to see the advancement of technology. Campers leave with a digital copy of their work. No camp December 24, 25 and January 1.


Gamer Adventures (6-12yrs)

(6-12 yrs.) Learn the fundamentals of programming, art and level design to create a video game from the ground up with Stem exCEL. Using a game engine with integrated art software and an easy-to-use events system, campers have the freedom to create a product that is truly their own. Learn about the history of video games by playing classic ones to see the advancement of technology. Campers leave with a digital copy of their work.


Humans Inside & Out (5-8yrs)

(5-8 yrs.) Learn all about humans with The Science Seed staff. Campers will explore our senses, skin, body systems and organs. Discover why we have bones and what the nervous system does. Find out how germs get inside the body. Other activities include outdoor recess, a science-related story time and a daily journal entry.


Minecraft & Computer Science (6-12 yrs)

(6-12 yrs.) In this STEM exCEL camp, programming fundamentals will be taught to design and implement large-scale Minecraft modifications. Campers will engage in hands-on activities then will transition to easy to use drag-and-drop interface to create programs, solve problems and design games. Next, campers will learn functions, variables and conditionals


Minecraft Education: Space Station (7-10 yrs)

(7-10 yrs.) Campers will blast off into an unforgettable adventure in iCODE's one-day space-themed Minecraft camp. Through hands-on building, teamwork, and creative problem-solving, campers will develop STEM skills while exploring the final frontier, all inside the immersive world of Minecraft. Perfect for curious minds who love space, science, and gaming.


Spring into STEM with LEGO® (5-7 yrs)

(5-7 yrs.) Celebrate the coming of Spring with Play-Well and tens of thousands of LEGO® parts. Build chirping birds, design blossoming flowers, and take a ride on a paddle boat.


STEM & Minecraft with LEGO® (5-10 yrs)

(5-10 yrs.) Build projects inspired by cool machines while applying real-world concepts in physics, engineering, and architecture. Then, venture into the world of Minecraft in Play-Well TEKnologies unique LEGO® experience. Build your base, craft your tools, use your Minecart to harvest raw resources, and battle to stop the Ender Dragon from ending the world.


Stem & Play: Multi-Sport Camp (7-12 yrs)

(7-12 yrs.) Combine strategic STEM-based activities with traditional Skyhawks sports instruction and a focus on life skills such as teamwork and sportsmanship. The STEM Sports® curriculum allows campers to get behind the sports they love with modules centered around technology, science and innovation. Subjects vary by sport, but include ball design, calculating distances and angles, velocity and acceleration. Participants learn the fundamentals of each sport through skill-based drills and scrimmages.